Gaming PlayStation 4 (Console)

My PS3 (which I've had for about 5 years) has died. It has a blinking red light which I understand means that it's fecked.

When's the PS4 out?
 
My PS3 (which I've had for about 5 years) has died. It has a blinking red light which I understand means that it's fecked.

When's the PS4 out?

Early next year.

Depending on the problem though, you may have success fixing your PS3, they aren't that difficult to do and believe it or not problems are pretty regular occurrances on them not just the older 360's.
 
It should do!

Well have you seen the leaked screenshots of the DBS in GT6?

bustedaston.jpg

bustedaston1.jpg

Look at the reflections! Amazing :)
 
Is that in Liverpool or that shithole called London?

Oh come on, even you must have sniggered at that joke!


Sorry BTW, I haven't got the energy to deal with Andrewtilde right now.

That's ok, it's not really worth it anyway. I've already pegged him and it's only basically arguing with half an economics course and Wiki rather than anyone interesting :lol:
 
What kind of launch price should we expect? I don't really care for the eye technology, will they offer it without that?

£400 I'll guess.
 
Don't think they'll make the mistake of overpricing it again. Especially as more and more people move to mobile gaming. I'd be surprised if it was over £300
 
Don't think they'll make the mistake of overpricing it again. Especially as more and more people move to mobile gaming. I'd be surprised if it was over £300

For what it was when it first came out, PS3 was under priced.

Considering stand alone Blu-Ray players started shipping for around £500+ mark, the PS3 being one of the first Blu-Ray players and it also being a game console, i thought was quite cheap for it's launch price.
 
For a long time, the PS3 was sold at a loss per unit, so it was under priced yes.

I think the PS4 will be the same to be honest, even at £400 it's got to be close.

Probably why we're seeing them push for, what seems like, an earlier release. Whilst giving developers a more powerful and easier console to work with. Hoping they make up the ground in game sales.

Wouldn't be surprised if they actually sell lower than the PS3's initial price point.

http://gematsu.com/2013/02/nikkei-ps4-to-utilize-gaikai-have-expanded-social-features

Apparently no Cell in ps4. No Backwards Compatibility confirmed then? (and weaste talking bollocks confirmed as well?) Not sure what they're going to do with psn content. Either stream stuff through Gaikai (horrible, lag) or they'll do nothing. If you want to play your ps3 games, use your ps3. Well feck you Sony.

Think that's been known for a whilst. Would be surprised if they included BC, both Sony and Microsoft both had trouble with BC. Both consoles stopped supporting it, it really didn't cause them to many problems.

At the end of the day, the expense and difficulty of implementing good BC really outweighs the return. Everyone had a little moan about it when MS and Sony stopped supporting it, but it hardly dented sales.
 
At the end of the day, the expense and difficulty of implementing good BC really outweighs the return.

No it doesn't, because it means that they have a mass of content that they can still sell digitally. Why does VITA play PSP games? It's also not that difficult or expensive if they can get the technology in place quickly enough - that's the problem here!

Do you see those rumours of 4 separate compute units in the GPU? You know, put aside for compute and won't really make a massive difference in terms of graphics if used as shader units? I'll leave it to your imagination.

TriBlade.png
 
Yes there are, and the Toshiba SPURS engine is only one example. I've seen people on the net babbling on about things such as the Cell would require XDR, it wouldn't!
Learn something new every time I come in this thread. Even if half the chatter makes little sense to me
 
This is the SPURS Engine.

SpursEngine_schema.png


This is the Cell BE.

sbac2009.jpg


All SONY needs to do is to shoehorn 6 of those SPEs into the SoC (system on Chip) in the PS4. It's not simple, but it's doable, and they are trying. The PPE isn't really necessary. As I said previously, you can hang the SPE system off any type of processor (the SPURS engine doesn't have one as you can see). The x86 cores should be able to emulate the PPE without any real problem, as it is a weak CPU - XB360 has 3 of them.

The advantage is not only possible backwards compatibility, but also that they can do certain tasks far better than a traditional CPU and a modern GPU. So you use them as accelerators in the PS4. It's not too different to as they were used in Roadrunner, just on the micro scale - you'll notice that Roadrunner blades use 2 dual core AMD CPUs connected to 4 PowerXCell 8is (not Cell BEs) - used as accelerators.
 
With a massive PS3 server farm? Ok!

Yea, seems pretty unlikely.

So no BC then? Or you think they've got something that has cell parts in there (or something). That diagram above does nothing for me. 4 compute units doing a cell job or whatever do you mean exactly?

edit: ah, you've posted a bigger one. It all makes sense now
not really
 
Yea, seems pretty unlikely.

So no BC then? Or you think they've got something that has cell parts in there (or something). That diagram above does nothing for me. 4 compute units doing a cell job or whatever do you mean exactly?

You are not getting BC with Gaikai. The rumoured 4 compute units are doing exactly the same job the SPEs in the Cell Broadband Engine do.
 
Great, who started Weaste off on this?

You people need to be careful about what you say!

You don't need all of this fixed function bollocks such as audio processors, JPEG and LZ encoders and decoders, h264 decoders, DMA engines, scalers, etc. bullshit when you already have the silicon that can do it better and is also programmable.
 
You are not getting BC with Gaikai. The rumoured 4 compute units are doing exactly the same job the SPEs in the Cell Broadband Engine do.

Hope you're right, Weaste. We're counting on you on this one. Sort it out!
 
I also don't see why people take it as normal for Microsoft to completely customise a GPU by sticking in ESDRAM, Move Engines, and all other sorts of bollocks, yet it's totally beyond Sony to get some mature silicon in there.
 
Hope you're right, Weaste. We're counting on you on this one. Sort it out!

All I've said is that they are trying. This is the reason why those 4 compute units in the devkit GPU have been singled off. The idea is to replace them with SPEs in final silicon. Still leaves the PS4 with more GPU units than XB720.
 
It's why I'm going to stick to my PC and maybe pick up a cheap second hand console (either one) a couple of years down the line.